Thieves have to compensate for this by simply not being an option to pick off. They have unmatched mobility, do a lot of damage (7 K backstabs from stealth and an unblockable daze via Swipe that has 0 cast time forcing other players to guess dodge). The community gave this build a rating, making it top-tier: Great. Needs to go. This video is unavailable. I've really been enjoying it tbh. [&DQMVOh0ZORooASoPXgFeAV8BXwGNAeUW8BUSAQAAAAAAAAAAAAAAAAAAAAA=], https://metabattle.com/wiki/index.php?title=Build:Holosmith_-_Holorifle&oldid=106947, Holosmith grants access to the Photon Forge (sometimes referred to as, Reaching maximum heat (100) should be avoided as. I can tell you right now a single Sic 'Em combo from Soulbeasts is enough to kill a Thief by itself if they are hit by it in full (and they don't even have to be glass). If Shadow Arts and Daredevil get nerfed much more than you can expect to just not see thief in high rated matches anymore much like Mesmer is now and I'd wager that's what a lot of you seem to be wanting. @CroTiger.7819 said: hide. Thieves: Shadow Arts needs to be addressed or if it cannot, reworked; the strength of the stealth synergy is way too high on daredevils. Skin type Sword Set Specialization weapons Collection The Cutting Edge Rarity Basic Chat link External links API. Wir präsentieren euch die besten Guild Wars 2 Klassen 2020 für Neueinsteiger, PvE, PvP und WvW. For WvW zerg support go Heal Scrapper. My little brother got oneshot by a holo and now he is grounded for smashing his keyboard. One of the strongest roamers around, in no small part because it managed to evade most of the nerfs that were made to its sPvP counterpart. Engineer seems to be forced to use the Rifle most of the time since its the only long range option. Grenades Holosmith. Jump to navigation Jump to search. Combine that with the fact that Skirmisher's Shot for some reason does more damage than Double-tap, pierces and slows targets, it puts Deadeyes in a position where all they have to do is spam 2 without kneeling (having the benefit of being mobile) with the Malificent Seven trait, gaining permanent Vigor with it, and doing tons of damage because they never run out of initiative and simply dodging into Stealth the very second someone starts doing damage to them. 2 years ago. An incredible teamfighter and decent duelist with strong CC, this build is able to deal out damage and prevent it with its blocks, dodges, blinds and invulnerability when needed. Incredibly fun build, the extra distance on the rocket boots makes getting out of sticky situations easy. And what do you mean chain cc on deadeye? This page was last edited on 3 November 2020, at 00:59. Scrapper is a PvP/WvW spec, it's not really that good in PvE. Marauder/soldier gear Sword/Shield, heal turret, elixir b, UTIL CHOICE, elixir s, prime light. Xae.7204 Member July 3, 2018 @Chazz.6709 said: Scrapper is really cool for support and that function gyros can be very handy i always liked to use it to rezz ppls , who are down , while i was more or less playing as power engineer and did my dps , but anet somehow buffed/nerfed scrapper at the same … save. Ehh, Flashbang literally got another meme nerf we all predicted it would get, which will change literally nothing. Average hits around 4.5 in PvP with meta build. Been ringing the bell at this door for 8 years , dam tengu … Amulet & Runes. Focused on: Direct damage, Mobility, Control. I want you lads to compare EE with https://wiki.guildwars2.com/wiki/Riddle_of_Sand this 100%. Lately I found myself in WvW battles which I enjoyed a lot. For open world, fractals, raids, SPvP, WvW roaming go Holosmith. When I go into PvP or WvW I tend to swap to Holosmith as it is more competitive. No one likes ads, we know that, but this website is made possible by displaying ads. It's the free 3k damage per dodge from Explosive Entrance, which basically makes EVERY engineer skill a potential burst skill. As for me we otherwise need boost heal rev, scrapper, and condi thief. Not to mention that i explode too fast which does good damage to the enemy but it … Actualités; Newsletter; Classements; Programme de partenariat; Programme d’affiliation; Services. Hint: Explore Kusini Crossing in Crystal Oasis with your jackal. As stated above, it is a damage loss compared to other Specs since they nerfed the Life Leech damage. Zum Kommentieren mit GW2-Account einloggen oder registrieren. Menu Search Treasures Items Achievements Skins Professions Traits Specializations Mounts World versus World Items. It's equivalent to a +100% damage trait. I don't see that. I really don't understand why people have such a beef with thief. This build can cover Fury or Protection for your subgroup. The longer the encounter, the more favorable the conditions for Condition Engineer. Holosmith's Sword (skin) From Guild Wars 2 Wiki. It's not only grenades, it's the insane synergy between explosive entrance + grenades + the free stacks of might and +% damage modifiers on holo. Stats are much more inflated . Bad build diversity: Bunker base necro, bunker minion scourge, turret bunker eng, decap anything, water weaver. Last Edited: 19 Aug 2017 3:50 pm. This build comes with the strong baseline AoE damage and crowd control Holosmith is known for, while also providing the ability to sustain through heavy damage with Protection and . MetaBattle content is available under the Creative Commons Attribution-ShareAlike License. For the weapon, see Holosmith's Sword. The quicker people. Here is my new video in which I explain Holosmith defensive combos. Please consider supporting us by disabling your ad blocker or upgrading to premium membership.Upgrade. I KNOW they don't have all of that, it'd be busted amirite? My little brother got oneshot by a holo and now he is grounded for smashing his keyboard. Inspired designs on t-shirts, posters, stickers, home decor, and more by independent artists and designers from around the world. The Triumphant Armor Reward Track, the Legacy Armor Reward Track, and the Crystal Desert Reward Track all offer an armor box at their completion that'll allow you to choose any stat combo for the armor. Tempests: Shock Aura should daze rather than stun, especially given Powerful Aura's AoE potential on 4 other allies, it shuts down another team's fighting potential entirely unless they have a guard. Shadow arts doesn't really help that much in combat. The Cutting Edge; Holosmith… Yeah, right? For example scrapper should be support and holo is high dmg but right now scrapper granade can deal more dmg than holo. Burn dh is also very broken condi build which doesn t need you to stack condis because well you can do it fast but for example if mirage or condi thief fails the burst they will need a rest but dh have 4 counts to try again seems fine I hope they won t nerf trapper rune just because of this bloated profession for condi (burn) playstyle while power is pretty balanced. Watch Queue Queue And I am exploring the game step by step. Watch Queue Queue. What needs to be immediately Nerfed: Decap Scrapper (throw mine and personal battering ram need 50% higher cooldown times), Static Shocker needs barrier bonus reduction to 40% of what it is now [even though this hurts core engineers too, it's got to go]. Thanks anet, @FrownyClown.8402 said: Hi guys! Right now there is virtually no circumstance in sPvP where a Thief can actually one-shot someone running SA. I use 4 and 5 and spam 2 off coldown to burst people but the damage doesn't feel good. nerf Laser Edge, personal battering ram need 50% higher cooldown times, Nope, it's have ultra short range, and ez to miss. The last time thief had a bruiser type build that could actually team fight was when S/D was popular. Boom, my post is vindicated. Power Holosmith is a bursty class that can also provide permanent Vulnerability due to . Sevenshot didn't get nerfed by that much and we still have Kalla doing as much damage and CC as before. If you remove daze from flash bang, give explosives at least a decent grandmaster trait. All trademarks and copyrights on this site are owned by their respective owners. Aktualisiert 26/12/20 3:03 CET | Nächste Aktualisierung 2/1/21 3:03 CET. Trait which gives superspeed on heal should get reduced duration aswell so perma superspeed is not a deafault when you play scrapper and that alone is ok. Also they should nerf modifiers on scrapper and holosmith because those proffesions feels same now like core ranger and soulbeast playing same kit. You compare it with opening strike yourself, which works the same, it is applying the opening strike to the next attack without any time limit. Ahhahahaha! Imagine if they had a signet which adds yet another fourth dodge to the 3 they already have, a whole lot of vigor to quickly regenerate said dodges, perma switfness, another healing skill that is also a dodge (or one that grant anywhere from 2 to 6 seconds of stealth, your pick), 2 more seconds of evade on the elite if they run dagger storm, whatever evade they get on their weapon and by the time they consume all of that 2 dodges are back again.